﻿package org.cubeland.game.core {


	import flash.events.Event;
	import org.cubeland.game.core.drawing.DrawGame;
	/**
	 * CubeLand.org Game
	 * @author Duarte Peixinho
	 */
	public class GameEngine extends DrawGame
	{
				
		
		public function GameEngine() 
		{
			// instanciate 3D Engine
			super();
			// init 3D Engine
			init();
						
			addEventListener(Event.ENTER_FRAME, loop);
		}
		
		private function loop(e:Event):void {

		}
	}

}